Game Updates

v0.935b ALPHA
UPDATE

v0.935b ALPHA

Added:

– shows players on battleground only if more than 0
– first-person death shows ragdoll, too

Changed:

– all daily achievements now counted only if there are at least 3 players in a room to prevent farming (excluding time-based achievements; these count if there are 2 or more players)

Fixed:

– patch Container Land hole in fence
– fixed knife range bug where it doesn’t actually do damage to a player

v0.935 ALPHA
UPDATE

v0.935 ALPHA

Added:

more spawn points in Lost Island and Oil Valley
lobby shows number of players in each battleground
minimap indicates players outside minimap with an arrow

Changed:

pistol damage increased, making it a more viable weapon
costs GLDR for nickname change
allows switching weapons without any delays

Fixed:

shell drop sound reduced (could be heard from too far away)
fall damage issues resolved

v0.92B ALPHA
UPDATE

v0.92B ALPHA

Changed:

– turned off radar
– slightly increased movement speed with rifle and sniper
– sniper scope mouse sensitivity decreased

Fixed:

– some GUI fixes, changes
– minimap now changes when switching battlegrounds
– half of a player’s avatar disappears when wielding a knife
– WebGL version no longer crashes

 

v0.92 ALPHA
update!

v0.92 ALPHA

Added:

process: login, buy, change nickname requests feedback
4 map selections

Changed:

error messages improvements
knife can attack faster after switching weapons
higher knife attack speed
time-based achievements only count now if there is more than 1 player in a room
different movement speeds for different weapons

Fixed:

AFK kick interval
some collider issues fixed

v0.91B ALPHA
update!

v0.91B ALPHA

Added:

gameplay change options in settings menu (crosshair colour, mouse sensitivity)
username change option within game client

Changed:

better sniper zoom
walk sound can’t be heard from so far away anymore

Fixed:

fixed some more GUI issues

v0.91 ALPHA
update!

v0.91 ALPHA

Added:

– standalone game client
– new battleground “Oil Valley”
– new recoil mechanics
– achievements sounds
– mouse sensitivity
– more feedback when hitting an enemy: red crosshair + damage pop-up

Changed:

– knife can stab objects now
– can shoot through glass

Fixed:

– movement sound bugs fixed
– zooming issues fixed
– GUI fixes + sounds

v0.90 ALPHA
update!

v0.90 ALPHA

Added:

– achievement bonuses
– leaderboard
– more graphics settings
– “ragdolls”
– new battleground

Changed:

– completely new user interface
– better particle effects

Fixed:

– several bug fixes

v0.87 ALPHA
update!

v0.87 ALPHA

Added:

weapon switch audible to other players
sniper weapon makes bullet ejection sound audible to other players

Changed:

– report window is back
first-person sniper weapon doesn’t eject bullet after reload anymore (too many bullets were being ejected)
sniper reload is faster

Fixed:

GLDR calculator is correct (new backend API)
cache problem fixed where game was crashing at start after update

v0.86 ALPHA
update!

v0.86 ALPHA

Added:

– dead players now fall to the ground if killed in the air
– minimap now shows opponents’ locations if visible to player
– more death animations to match shot direction force

Changed:

– removed post-effects from crosshair, making it more visible at all times
– minimap is now bigger; map is still a photo from top, not a readable sketch
– better character bending (full bend based on where player looks); weapon now points in the direction player is actually aiming

Fixed:

– after respawn character is no longer crouching
– fixed trail renderer issues when shooting bullets for both 1st-person and 3rd-person players
– blood particles don’t splatter anymore when stabbing a dead player
– fixed 3rd-person character damage colliders interacting with environment; characters won’t randomly flicker anymore
– bullet colliders don’t interact with player movement anymore
– 3rd-person pivot corrected; now character won’t be visible where it shouldn’t be
– weapon vibration after aim fixed

v0.85 ALPHA
update!

v0.85 ALPHA

Added:

– fall damage sound
– falling animation added, improved jumping animation
– Q-key switches back to previous weapon
– stats (ping, kills, deaths)
– minimap now shows water

Changed:

– dead player collider removed
– can switch weapon while reloading
– can shoot faster after reload
– chat improvements
– smoother physics
– free ammo
– improved session statistics window (TAB)

Fixed:

– injury sounds are now playing correctly on all hits
– 3rd-person weapon reload animation fixed; now always shows reload
– 3rd-person weapon reload sound fixed
– fall damage after drowning and respawn fixed
– fixed game client crash when servers are killed
– removed jagged edges from UI elements (health bar, dead screen icon)
– collider fixes

v0.8 ALPHA
update!

v0.8 ALPHA

Added:

– added lobby checks for GLDR balance
– added option to choose additional stakes: 1, 10, 100
– added fullscreen option

Changed:

– minor GUI changes
– info panel change to killed, not simply shot
– pistol recoil is stronger, reducing accuracy with quick multiple shots
– increased 3rd-person running speed, faster footsteps

Fixed:

– fixed some collider issues
– increased 3rd-person running speed, faster footsteps
– coordinated weapon movement with mouse movement
– sniper and rifle scope can no longer see through objects

v0.78 ALPHA
update!

v0.78 ALPHA

Changed:

– sniper damage increased
– blood splat reduced
– increased weapon sound range by 1/3
– new rifle, sniper scopes
– increased field of view
– sniper zoom resolution increased

Fixed:

– crosshair disappearing bug fixed
– player left in tab after leaving to lobby fixed
– showing wrong weapon bug to others after rejoining lobby fixed
– enemy player doesn’t stutter anymore when in water
– enemy player doesn’t stutter anymore when walking the stairs
– camera flip issue fixed

v0.77 ALPHA
update!

v0.77 ALPHA

Added:

– player respawn notification
– location and layout on minimap
– controls displayed on the ESC screen
– death animation
– UI health

Changed:

– fixed reported glitchy areas
– objects no longer shaking
– crosshairs improved

Fixed:

– running too quickly
– respawning at a location near an opponent
– pistol and rifle have the same HP cost per shot
– pistol and rifle cause the same damage from different distances
– when running with SHIFT, able to climb onto small boxes without using JUMP
– when crouching need to press & hold the button
– when killed can see opponent’s perspective and location
– player info bar over player shaking on rotation
– fixed issue with controls and movement
– character moving without any buttons being pressed
– mouse wheel disabled
– opponent’s nickname visible from far away
– gun not reloading after respawn
– collider issues
– distance sound

v0.76 ALPHA
update!

v0.76 ALPHA

Changed:

– server optimisation
– ESC button now quits to lobby
– after death, user now sees the player who shot him and from where
– removed player info/nickname from above character’s head

Fixed:

– some UI fonts fixed
– fixed 3rd-person spine rotation

v0.75 ALPHA

Changed:

– better error reporting
– corrected user interface bugs related to connectivity
– better character rotation
– recoil changes
– crosshair changes

Fixed:

– stability issues fixed
– GOLDER calculation issues fixed (not final)